GPU Design Verification Engineer @ Intel

Job Information

Job Description:

Key Responsibilities:

  • Designing and implementing SW C-models for the specific graphics hardware subsystem and verifying models with validation test benches to fulfil architectural requirements with excellent quality
  • Feature evaluations for power, performance, area, complexity and effort trade-offs
  • Develop IP collateral such as microarchitecture spec, design spec/RTL code, validation environment/checkers/trackers, test plans, white box coverage or FPV assertions
  • Drive initiatives to improve design or validation quality, efficiency and velocity of the teams
  • Interact and work closely with architecture, design, simulation, SW/driver, and verification teams for the development of highly efficient, feature rich and high-quality IP


  • Candidate should have a BSc / Bachelor’s, MSc/ Master’s or a PhD degree in Electronics, Electrical engineering, or Computer Science engineering with ASIC design/validation industry experience in front-end processes including:
  • Good understanding of functional verification fundamentals encompassing state machine verification, complex protocol verification, functional test strategies, directed and stress test generation, verification infrastructures and verification and/or debug flows
  • Extensive knowledge of Verilog and SystemVerilog and working knowledge of UVM methodology
  • Good knowledge of functional and code coverage
  • Adept in programming and/or scripting (C++, Perl and others) and be conversant with flows and tools for VLSI logic design and/or functional verification
  • Expertise in C/C++ modelling (best if using Algorithmic C / AC-types)
  • Experience in synthesis flow and timing closure
  • Experience in multi clock domain designs
  • Functional and power/performance optimization / and verification (experience in considerations for power, performance and cost optimization is desirable)
  • Experience in reading and writing technical documentation (high-level spec and micro-architecture spec is desirable)
  • Ability to work effectively with both internal and external teams and stakeholders, strong problem-solving and good communication skills
  • Excellent written and verbal communication skills in English and Polish language

Nice to have:

  • Knowledge of CPU/GPU hardware architectures and components
  • Deep knowledge of GPU hardware pipeline
  • Knowledge of SoC and Platform level product architectures
  • Knowledge of 3D graphics theory, rendering algorithms and techniques used in games
  • Experience in multi power domain designs
  • Experience in Formal Verification: SVA and DPV
  • Experience with Synopsys and Cadence tools

What we offer:

At Intel, employees share in successes, enjoy comprehensive rewards and are inspired by an innovative & inclusive workplace. What can you expect when there is a match between us?

  • We guarantee you will be working in a safe environment, in an organization which profoundly understands the current health situation worldwide. Either at your own home or in our premises if needed, the security and wellbeing of you and your family stands as our utmost responsibility.
  • You will have constant opportunities to develop your professional career through technical and soft skills training, taking part in innovation projects or rotational programs
  • Flexible working hours are important to us
  • And our Amazing Benefits to make life easier and more enjoyable are waiting for you:Stock Program, Annual and Quarterly Bonuses, Employee Pension Plan, Medical Plan and life insurance for you and your Family, Peer to peer recognition, Ticket restaurant Card, Multisport Card / Holiday card, Groups of enthusiasts, Exclusive employee discounts, (online) events and many more.

Experience Level: Mid-Senior
Work From: Remote from Country Poland

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