Lead UX/UI Designer @ Tencent

Job Information

Job Description:


Champion of UX/UI:

  • Holder of UX/UI vision and vanguard of quality.
  • Create and maintain documents and specs that would drive UX/UI concepts from inception to ship.
  • Guide and moderate UX/UI discussions with stakeholders and shepherd the team toward our vision.

Managing Remote Team:

  • Act as the primary point of contact for the remote partner team, providing guidance, feedback, and collaborating effectively to ensure the successful implementation of UX/UI features and contents.
  • Facilitate communication between teams in different time zones, ensuring that everyone has access to the information and resources they need to perform their tasks effectively. Use various communication tools to bridge geographical gaps.

UX/UI Design:

  • Design intuitive and visually appealing user interfaces for menus, HUD elements, maps, inventory systems, and other in-game screens.
  • Develop user flows and information architectures to ensure a seamless navigation experience within the open-world environment.

Wireframing and Prototyping:

  • Create wireframes and interactive prototypes to visualize and test UX/UI concepts.
  • Skillful at prototyping UI elements with dynamic animations and transitions.

Integration and Collaboration:

  • Work closely with the engineering team to implement UI elements within the game engine.
  • Collaborate with artists to ensure visual consistency and alignment with the game’s overall aesthetic.

User Research and Analysis:

  • Conduct user research to understand player behavior, preferences, and needs.
  • Analyze player feedback, conduct playtesting sessions, and incorporate insights into design iterations.

Accessibility and Inclusivity:

  • Design and prototype UX/UI solutions that cater to a diverse player base and uphold accessibility as a tenet of our design process.

Stay Updated with Industry Trends:

  • Keep abreast of industry trends, emerging technologies, and best practices in UX/UI design, and incorporate relevant insights into your work.


  • Bachelor’s degree in UX/UI Design, Graphic Design, Interaction Design, or a related field.
  • 12+ years of experience in UX/UI design for video games, with a portfolio showcasing relevant work.
  • Proficiency in design tools such as Adobe Creative Suite, Sketch, Figma, or similar.
  • Familiarity with game engines (e.g., Unreal Engine, Unity) and UI implementation processes.
  • Strong understanding of player psychology, behavior, and preferences.
  • Excellent communication skills and ability to collaborate effectively with cross-functional teams.

Preferred Requirements:

  • Experience in designing UX/UI for open-world genre games.
  • Knowledge of 3D modeling and texturing tools (e.g., Blender, Maya, Substance Painter).

Experience Level: Senior
Work From: Onsite

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